Midnight Kingdoms is an actual play podcast set in a world that lies between the twilight of dusk and dawn. A land being consumed by a bodiless form of fog and cloud. Magic is dying. The power and glory of its rivers and seas are becoming beds of dust and death. Where dreams manifest into reality and stalk the night for their prey. The people have come to accept this existence. It is all they have known. It has become a part of them. In darkness they live. They endure. They survive. All save a cadre of strangers from the Grey Wolf Company. The most recent pups refuse to purely endure. They are determined rise above mere acceptance of simple survival. They chase the hope of life in the darkness rather than wait for it in the false light. Follow their journey as as told in The Chronicles of the Grey Wolves.
Corruption has found its way into the secluded town of Blackburn. As Anna lies in deepening darkness conversations arise about what the Grey Wolves should do next. How do they bring this young girl back from Corruption’s grip? What is the key to her release? How will they know when it is too late to…
Ulfar arrives to discover what it is that ails Anna and hopefully help heal her. Nhessa helps comfort the other children and possibly find some answers as to what has occured. Hogarth discovers an interesting goblin and a place for some good stew. Ærch, Edmir, Valik, and Althea continue to discuss what aren’t the Grey Wolves…
The Grey Wolves have discovered a group of children from Blackburn that somehow became lost in the woods. A woods they play in whenever they get the chance. Anna, a young human girl, is sick with an unknown malady which has blackened her feet and put her into a fevered coma. The children are quickly…
Shortly after leaving Heiligen the group encountered Lincoln, a merchant from Blackburn, his wagon broken on the side of the road. Helping repair his wagon Anthony then decides to sends Althea, Edmir, Valik, and Ærch to escort Lincoln back to Blackburn to ensure his safe return and that of their winter supplies. Along the way the…
The Grey Wolves have arrived in Heiligen. The first stop on their journey to Vollenrade. The stay in Heiligen is brief but needed as the strangers begin to find common ground. Laying the possible foundation for friendships to come. As they leave town their journey quickly becomes a job of duty and helping those in…
So you’ve heard tale of the Mad King, who turned the jewel of the plains into a twisted labyrinth; all charred stone and misbegotten creatures who live on in eternal flame. It’s a good tale, full of horror and suspense. And while such tales are the easiest to tell, they are the least true in…
Members of the Grey Wolves have gathered seven strangers to meet at the Bull’s Head in the town of Welveren. Each has a reason to consider becoming a member of the pack. Hogarth the Firbolg ranger, on a quest for knowledge. Althea the Elven bloodhunter, to find what has been lost. Ulfar the Dwarven cleric,…
Our story continues in the far southern realm of the Riverlands. Rumor has spread that the Company of Grey Wolves is in search of a new pack. Valik, the tiefling warlock, has spent years breaking knuckles on the streets of Welveren when a message caught his attention. Ærch, the tabaxi monk, just arrived in Welveren…
Our story begins in the far southern realm of the Riverlands. Rumor has spread that the Company of Grey Wolves is in search of a new pack. Hogarth, the firbolg ranger, has recently begun a journey to learn what he can about the outside world so upon his return he and his people know how…
I’m sure most of you just want to dive right into episode 1 and get this story rolling but for those of you possibly looking for a warm up we’ve a little “Hi, my name is” episode for you. Our players were asked a few quick questions about their characters so that you may get…